AI Insights · Timothy · April 2021
Q1 2021 Performance of Top Puzzle RPGs on Android in Latin America
An analysis of the top five Puzzle RPG apps on the Android platform in Latin America for the first quarter of 2021 reveals their download and user engagement trends. Insights provided by Sensor Tower spotlight the performance metrics for these games.
In the first quarter of 2021, the Puzzle RPG category saw interesting trends among the top apps on the Android platform in Latin America. Data provided by Sensor Tower gives us a closer look at the performance of these applications.
Empires & Puzzles: Match-3 RPG by Zynga showed a consistent revenue trend in Q1 2021, with a peak of around $80K in the weeks of January 18 and March 22. Downloads for the game maintained a steady pace, averaging around 25K to 30K weekly, and finished strong with over 37K in the last week of March. Weekly active users showed a slight decline from 185K at the end of December to 178K by the end of March.
Bandai Namco Entertainment Inc.'s DRAGON BALL Z DOKKAN BATTLE experienced fluctuating revenue, with highs of $22K at the beginning of the period and lows around $5K in late January. The game's downloads saw a significant spike at the end of December with nearly 149K, but then stabilized to around 17K to 22K weekly. Weekly active users decreased from 195K in December to 122K by the end of March.
MythWars & Puzzles: RPG Match3 from Karmagame HK Limited saw revenues peaking at $9K in late February but generally hovered around $6K to $7K in other weeks. Downloads started strong in January with over 10K but saw a gradual decrease, ending with 6.8K in the last week of March. The game's weekly active users showed a slight decrease from 37K at the start of the period to 38K at the end.
Scopely's WWE Champions had its revenue fluctuate between $6K and $10K in the first quarter of 2021, with a notable spike to almost $13K in mid-March. The game's download numbers increased over the quarter, from just over 2K at the beginning to nearly 5K in the last week of March. Weekly active users showed a modest increase from around 14K to 13.5K over the same period.
Lastly, Legendary: Game of Heroes by N3TWORK Studios Inc. displayed a revenue trend that generally stayed between $4K and $5K per week. The game did not record any downloads during this quarter. However, the weekly active users started at around 10.5K, peaked at over 14K in early March, and then declined to under 10K by the end of the quarter.
For more insights and in-depth analysis, readers can explore the full range of data available at Sensor Tower.